Road Constructor for Unreal Engine 5.7 & 5.8 Is Now Available on Fab
Road Constructor has now been approved for Unreal Engine 5.8 and is officially available on Fab alongside the Unreal Engine 5.7 version.
Unreal Engine Plugin
Public documentation, video guide support, release links and project news for Road Constructor.
Overview
Now Available on FAB - https://www.fab.com/listings/d095211f-6e20-40fa-9808-9f71904275ca
Road Constructor is a procedural road creation plugin for Unreal Engine 5, built to make road building faster, cleaner and more accessible for both beginners and advanced Unreal Engine users.
Instead of manually placing road meshes, building junctions by hand, setting up road markings separately, or repeatedly adjusting terrain around every road section, Road Constructor brings these workflows together into one guided editor tool.
With Road Constructor, users can create straight roads, curved roads, preset roads, junctions, lanes, markings, RoadStyles, LaneStyles, terrain deformation, landscape conformation, foliage removal areas, generated railings, road furniture, medians, curbs, road wear and other supporting details.
The goal is simple: give Unreal Engine creators a faster way to build road networks while keeping the result procedural, editable and production-focused.
Road Constructor is designed to support a wide range of projects, including open-world games, racing games, driving simulations, city environments, rural landscapes, highways, industrial scenes, military environments and any project that needs clean, flexible road creation.
For beginners, Road Constructor helps remove a lot of the repetitive setup work normally involved in creating roads. For advanced users, it provides deeper control through RoadStyles, generated systems, terrain tools and optimisation workflows.
Tool documentation
Create new Road Constructor roads, choose drawing modes, set base height, import SVG paths, manage placement props, apply presets, and prepare terrain interaction tools from one authoring tab.
Modify existing road content by applying RoadStyle changes, refreshing placement props, syncing from Create settings, and optionally including junction internal roads.
Create, edit, and refine junction content, including generated junction visuals, placement-prop filtering, and corner radius adjustment on selected junction corners.
Edit lane paths, carve lane sections, adjust widths, and use the LaneShape preview/editor to build custom driving lanes, kerbs, gutters, walls, and profile-based lane geometry.
Place, edit, and refresh lane, point, and curve marking types, including helper presets for dash, solid, mixed, short, long, and edge marking styles.
Create road-adjacent ground, free draw ground shapes, and polyline strips, with terrain conforming, height offset, materials, PCG graph support, and spline-populated static meshes.
Create preset and custom shape surfaces with materials, UV scale, terrain conforming, edge profiles, profile materials, vertical offset, and profile flipping.
Create, rebuild, and manage areas inside closed road networks, with presets, custom materials, PCG graph support, spline population, terrain alignment, and loop selection.
Set the default shapes, marking styles, materials, build junctions, build props, ground material, area material, marking material, and editor debug helper options used by new content.
Use scene-wide overrides, Blueprint spline generation, Blueprint mesh spline generation, and Game-Ready Optimisation workflows from one project-level control tab.
Featured tutorial
Learn how to create simple roads quickly and easily in Road Constructor for Unreal Engine 5.
Latest news
Road Constructor has now been approved for Unreal Engine 5.8 and is officially available on Fab alongside the Unreal Engine 5.7 version.
After months of development, testing, optimisation, documentation, and final preparation, Road Constructor is now officially available to purchase on Fab.
Road Constructor has now passed technical review for Fab submission and has moved into the next stage of the approval process.
Downloads
All downloads for Road Constructor which are separate to the core plugin will be hosted or linked via this section.